Difference between revisions of "Noise Modelling using OpeNoise in QGIS"
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==Purpose== |
==Purpose== |
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− | The objective of this tutorial is to help the user visualize the impact of sound and how it propagates from a location. The user will do this using the |
+ | The objective of this tutorial is to help the user visualize the impact of sound and how it propagates from a location. The user will do this using the “opeNoise” Plugin in QGIS and create a noise map assessing the exposure to noise in a given area, due to the existence of different sources of noise. For this tutorial, the noise to be modelled is the impact of formula 1 race cars at Baku City Circuit, Azerbaijan. |
==Accessing opeNoise Plugin in QGIS== |
==Accessing opeNoise Plugin in QGIS== |
Revision as of 12:04, 18 December 2020
Introduction
Purpose
The objective of this tutorial is to help the user visualize the impact of sound and how it propagates from a location. The user will do this using the “opeNoise” Plugin in QGIS and create a noise map assessing the exposure to noise in a given area, due to the existence of different sources of noise. For this tutorial, the noise to be modelled is the impact of formula 1 race cars at Baku City Circuit, Azerbaijan.
Accessing opeNoise Plugin in QGIS
To complete this tutorial the user will need to install the opeNoise plugin by :
1) Install *QGIS 3.10 and open QGIS Desktop
2) Click "Plugins" on the ribbon at the top of the screen, then click "Manage/install plugins"
3) Search for opeNoise and click "Install Plugin". The user can access opeNoise by clicking on the "Plugins" option on the ribbon.