Difference between revisions of "Noise Modelling using OpeNoise in QGIS"

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==Purpose==
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===Purpose===
 
The objective of this tutorial is to help the user visualize the impact of sound and how it propagates from a location. The user will do this using the “opeNoise” Plugin in QGIS and create a noise map assessing the exposure to noise in a given area, due to the existence of different sources of noise. For this tutorial, the noise to be modelled is the impact of formula 1 race cars at Baku City Circuit, Azerbaijan.
 
The objective of this tutorial is to help the user visualize the impact of sound and how it propagates from a location. The user will do this using the “opeNoise” Plugin in QGIS and create a noise map assessing the exposure to noise in a given area, due to the existence of different sources of noise. For this tutorial, the noise to be modelled is the impact of formula 1 race cars at Baku City Circuit, Azerbaijan.
   
==Accessing opeNoise Plugin in QGIS==
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===Accessing opeNoise Plugin in QGIS===
   
 
To complete this tutorial the user will need to install QGIS and the opeNoise plugin:
 
To complete this tutorial the user will need to install QGIS and the opeNoise plugin:
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[[File:Qgisribbon.png|frame|left|200px]]
 
[[File:Qgisribbon.png|frame|left|200px]]
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Revision as of 13:09, 18 December 2020

Introduction

Purpose

The objective of this tutorial is to help the user visualize the impact of sound and how it propagates from a location. The user will do this using the “opeNoise” Plugin in QGIS and create a noise map assessing the exposure to noise in a given area, due to the existence of different sources of noise. For this tutorial, the noise to be modelled is the impact of formula 1 race cars at Baku City Circuit, Azerbaijan.

Accessing opeNoise Plugin in QGIS

To complete this tutorial the user will need to install QGIS and the opeNoise plugin:

1) Install *QGIS 3.10 and open QGIS Desktop

2) Click "Plugins" on the ribbon at the top of the screen, then click "Manage/install plugins"

Qgisribbon.png

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3) Search for opeNoise and click "Install Plugin". The user can then access opeNoise by clicking on the "Plugins" option on the ribbon.

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